Project Neptune 3

ProEXR File Description

Comment (string): “Autodesk VRED Professional 2018.4 Update”
channels (chlist)
chromaticities (chromaticities): r(0.64, 0.33) g(0.3, 0.6) b(0.15, 0.06) w(0.3127, 0.329)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 3999, 2249]
displayWindow (box2i): [0, 0, 3999, 2249]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

A (half)
B (half)
G (half)
R (half)
diffuse_ibl.A (half)
diffuse_ibl.B (half)
diffuse_ibl.G (half)
diffuse_ibl.R (half)
diffuse_indirect.A (half)
diffuse_indirect.B (half)
diffuse_indirect.G (half)
diffuse_indirect.R (half)
diffuse_light.A (half)
diffuse_light.B (half)
diffuse_light.G (half)
diffuse_light.R (half)
glossy_ibl.A (half)
glossy_ibl.B (half)
glossy_ibl.G (half)
glossy_ibl.R (half)
glossy_indirect.A (half)
glossy_indirect.B (half)
glossy_indirect.G (half)
glossy_indirect.R (half)
glossy_light.A (half)
glossy_light.B (half)
glossy_light.G (half)
glossy_light.R (half)
incandescence.A (half)
incandescence.B (half)
incandescence.G (half)
incandescence.R (half)
mask.A (half)
mask.B (half)
mask.G (half)
mask.R (half)
materialID.A (half)
materialID.B (half)
materialID.G (half)
materialID.R (half)
normal.A (half)
normal.B (half)
normal.G (half)
normal.R (half)
occlusion.A (half)
occlusion.B (half)
occlusion.G (half)
occlusion.R (half)
specular_reflection.A (half)
specular_reflection.B (half)
specular_reflection.G (half)
specular_reflection.R (half)
translucency.A (half)
translucency.B (half)
translucency.G (half)
translucency.R (half)
transparency_color.A (half)
transparency_color.B (half)
transparency_color.G (half)
transparency_color.R (half)

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